This doesn't remove the counters, allowing them to stack up quickly
A lot of the fun involves experimenting with cards I don't typically lean on in my Commander builds because they fit a particular story moment, item, or character interaction as opposed to being "best in class" for a deck archetype
The aesthetic of this card is quite abstract because of the futuristic environment by Nagimiso and this really makes it stand out from any collection
Finnigan, on the other hand, takes the sketch submission route, and finds that often they [Wizards of the Coast] dont choose the one Id have chosen for myself if I were doing a personal piece from them
Johnnies want to discover their own way so they are less interested in cards that do the thing they were hoping to provide themselves
If youre in Red youre likely to be doing some noncombat damage to your opponent the Catapult we just saw is an example and when you are able to draw extra cards off of this its going to feel amazing