Your only real concern here is overdrawing to the point that you hand your opponent the very victory scenario you had intended to score, so keep close tabs on the number of cards in your deck , and only use this to build what you need
(HP, Stage, Evolution info, Pokemon Power/ Body, Attack(s) and Energy Cost(s), Weakness/ Resistance/ Retreat Cost and Pokmod Tab colour etc etc) Please follow the link below to access your FANSET Resources
There are better versions of the effect in other formats
How about a dozen cheap, instant ways to make sure that all these opponents we're handing cards to don't just win the game off of them
Meanwhile, the Japanese equivalents of the e-Series explored experimental layouts and artwork that set them apart visually
The first one to three prize cards ultimately takes the match