The first thing that stands out is that high-MV commanders seem to run a disproportionately large number of other high-MV cards (they're red/under the global curve on the left/low side and green/above the curve on the right/high side)
(If it has X in its mana cost, X is 0.)
This effect is worse when halftone grids are aligned or slightly rotated
You may cast the card as its Adventureif you do, you can cast it as a creature later
New Learning Lab lesson covering how to prepare for rotation New Mega Lucario ex deck grant for all players to help study the new Standard format New Study Season-themed deck accessories and avatar cosmetics, to be distributed to all players as a log-in gift New reward cosmetics for Mega Dragonite, Mega Charizard X, and Mega Charizard Y New pre-Rotation Trainer Trial challenge, Early Rotation Bug Fixes Cards Fixed an issue where Lunatones (OBF #092) New Moon Ability wasnt working properly with Jamming Tower (TWM #153)
While similar to the Haunter, this variant is slightly less rare than the Haunter