Once you know who your commander is, and what they do, look through the deck and separate cards into three groups: Cards that directly support the commanders strategy Cards that are generally useful in Commander Cards that do not really help the decks plan (or high mana cost) Below is a small handful of cards within the precon to look at, yours may be different change based on your personal stratagy
This deck includes payoffs like Amonkhet blocks Drake Haven and The Locust God, as well as spells like Herald of the Forgotten and Abandoned Sarcophagus that let you bring back cards with cycling from your graveyard
Commanding Conclusion Aboleth Spawn | Illustration by Sam Burley And with that weve covered all four of the new preconstructed Commander decks coming in Commander Legends: Battle for Baldurs Gate
The Lord Master of Hell deals X damage to each opponent where X is the number of noncreatures in your graveyard
So in my mind, adding more Fog spells at the expense of draw card will actually make the deck work less well
More importantly, the fact that Card Kingdom includes all these Reserved List cards on their hotlist tells me maybe this market isnt as soft as I believed