Unlike symmetrical damage doublers that affect all players, Lightning's targeted approach creates advantages for the player while adequately giving the core concept of FF13's stagger mechanic
This might not sound like a big change, but it's actually rather huge
The Mana Base Two-colored decks usually wont struggle too much to keep their mana clean
Especially if those cards dont have to abide by draw card rules, meaning you get around restrictions such as an opponents Narset, Parter of Veils or you avoid your opponent flashing in an Orcish Bowmasters, even though its still a good target for a Bowmasters ping
You can also bounce him / blink him / reanimate him to keep fetching equipment
We're more than six months out now from the energyfest that was Fallout and Modern Horizons 3 , and I know I for one have seen quite a few of the decks in the wild