This commander is powerful in both competitive builds and high-synergy casual shells
Control players keep opponents guessing whether they have board wipes or not, but if you drop a couple of creatures and they destroy one of them then you can guess that they dont have a wipe, indicating that you should follow up with another creature
Let's break down each way: Flash There's not a ton of options for casting your pups with flash, but a few, like Vivien, Champion of the Wilds, are exceptional in this deck: Not Casting We want the ability to pass a turn without casting a spell, but still advance our board
I highly recommend checking out their Instagram to see more of their work (and life) which includes some incredible pieces on all things fantastical
Creatures are, by far, the most important thing to flash out for combat or timing enters-the-battlefield abilities for the most valuable situation, and so forth
For me (and many others, no doubt), Brawl has been a relief from Oko and his elks