Even when you have other lands and can make them later in the game a bounce land is still a slow and clumsy land that is more awkward to use efficiently than any other in the cube
Pocket Monsters Card Game Holofoil (1997) Created as part of a mail-in promotion in Japan, fans of the card game were required to send in two of their cards in order to receive two of these special promotional variants in return
Infinite Impermanence lets you negate a monster effect and a spell/trap in the same column as this trap
A genuine Base Set card reads "1995, 96, 98, 99 Nintendo, Creatures, GAMEFREAK." Fakes often get a year or the capitalization wrong
Near-Death Experience brings both of those into a single flavor text
[All Turns][Once Per Turn] When this Digimon becomes unsuspended, if you have a blue Tamer in play or this Digimon has [UlforceVeedramon] in its digivolution cards, return 1 of your opponents Digimon with the lowest level to its owners hand