That being said, control is always the archetype to make it to the meta finish line last
Since most people are pulling their Ravenous Chupacabra for Murder and Eternal Witness for Regrowth, that means this is more likely to get triggered, and it does so each turn, so if Foe A casts a non-creature spell on their turn, they take two, and then on Foe Bs turn if they cast Sun Titan and Foe A casts Counterspell, they take another 2 damage
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A lot of that value is tied up in lands like Sunbaked Canyon and Stormcarved Coast, which contribute to some of the best precon mana bases weve ever seen
On top of that, Tameshi can also be used to return both artifacts and enchantments from your graveyard to the battlefield
Of course, Karmic Guide's real potential is when you use it alongside Reveillark, which returns two creatures with power two or less when it leaves the battlefield