Gastal Thrillroller I respect Gastal Thrillroller as a strong aggressive play that hits hard and comes back later for more
Running a pair of Partner Commanders, like Tymna and Thrasios, gives you double the triggers
The fact that you can force your opponents to block it and then get an additional combat may work itself out to be a great removal strategy
Last updated on February 26, 2026 Invasion of Shandalar | Illustration by Adam Paquette Atraxa, Grand Unifier loomed tall over Magic when it was first revealed
I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
Last updated on March 12, 2026 Urza, Lord High Artificer | Illustration by Grzegorz Rutkowski Magics history is filled with controversial mechanics, ideas that maybe seemed good on paper or in controlled test environments