Each eras design choices contribute to the games rich visual history, providing a timeline of artistic evolution that parallels the development of the game itself
Also, they kind of override the fact that the art itself is essentially CG which looks 100% more meh on newer full arts
Furthermore, it is actually a surprisingly decent card when used in conjunction with Baxcalibur
(draw, tutors, redundancy) Do I have a plan for protecting it in high-power pods
At Full Grip Games, they make it easy for you to sell your bulk cards in increments of 100 or 1,000
You can run this in Commander or another casual format and try to assemble this game-winning combo: Beyond that, it seems really risky to run shift except in the grindiest of decks that can afford to play something that costs seven mana and that actually puts you behind on cards