These types of spells were interesting in that they rewarded playing with multicolor cards, as a spell with both colors triggered twice
resource management faster than a pure aggro approach, even in a casual, non-rotating playgroup
It gives lifegain on entry triggers and rewards you with card draw once you hit the life threshold, so routine board development keeps paying you back
It's almost always a better idea to buy a full booster box rather than individual packs - you pay significantly less per pack by buying them in boxes, and if you're after rare chase cards, you'll need to open lots of packs anyway
it gets stronger when you have a bunch of elves, and it makes all those elves stronger while producing tons of mana
First released in the Tempest set back in 1997, Slivers generally have unique abilities or effects that affect all other Sliver creatures you control and sometimes sliver creatures your opponent controls too