Im a big fan of having lots of pinpoint removal spells, especially ones that are instant-speed since you never know when you might need to handle a problem permanent without necessarily sweeping the battlefield, and Generous Gift covers a lot of potential problems
Since that Game Knights episode, Shadowborn Apostle has seen reasonable demand as you can run so many copies of Shadowborn Apostle in any deck, where Wizards chose the card as one of the many variants you can open in a variety of Secret Lairs as the bonus card
Not to be forgotten are the infamous Fallout Vaults, with Vault 112 featured in the Science
, based on the profession of surveyor, is a new additon to the deck
Cid, Timeless Artificer is one to look out for, since its Cycling ability gives it a little extra utility
Practically any care you pick is worth something, given that it's oldest set in the game, with the gaming having been released in 1993