As always, Commander precons arent really equipped to compete at a competitive level (Bracket 2 is literally defined as the precon Bracket), so none of the decks are truly competitive
Watch for it to continue to see play in Amethyst/Steel and to make appearances in Amethyst/Ruby
In multiplayer games, opponents rarely pay the tax for long
Tokens 1 Energy Reserve (helper) // Treasure (survival, tech) token 1 Human Knight // Food (tech) token 1 Human Knight // Copy token 1 Thopter // Treasure (survival, tech) token 1 Thopter // Junk token 1 Copy // Clue token 1 Treasure (survival, tech) // Clue token 1 Treasure (survival, tech) // Human Knight token 1 Food (tech) // Robot token 1 Robot // Treasure (survival, tech) token Energy Reserve (Helper) // Treasure (Survival, Tech) Human Knight // Food (Tech) Human Knight // Copy Thopter // Treasure (Survival, Tech) Thopter // Junk Copy // Clue Treasure (Survival, Tech) // Clue Treasure (Survival, Tech) // Human Knight Food (Tech) // Robot Robot // Treasure (Survival, Tech) These Commander decks will be released with Magic: The Gathering Fallout on March 8, 2024
I will unravel you piece by piece. Illustrated by Jessica Fong Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Not Legal Comp
Ultima's last ability is a triggered mana ability