Creatures (3) Planeswalkers (2) Lands (29) Spells (26) 3 Fiery Temper 4 Lightning Axe 4 Tormenting Voice 2 Molten Vortex 2 Pyromancer's Goggles 4 Magmatic Insight 2 Kozilek's Return 2 Fall of the Titans 3 Vessel of Nascency Sideboard I thought The Gitrog Monster and Molten Vortex would make a cool combination
Triple Triad Triple Triad is a super durdly card with a high failure rate and a tough mana cost
It's set in the 90s at a middle school during the Urza block of the game
Sure, youll have to pay 4 mana to remove two artifacts and/or enchantments with Heliod's Intervention rather than having free removal via exiling a green card with Force of Vigor, but itll at least get the job done in a more budget manner
In theory, the Hero strategy has a huge advantage of being able to deploy itself much more quickly than the Rat deck, which, in simplistic form, casts the first Rat on turn 3
[51] Gambling [edit] The original set of rules prescribed that all games were to be played for ante