You can only use each effect of "Nurse Dragonmaid" once per turn

Here's a list of the bonuses, with explanations and help as necessary (some are pretty straight-forward): Egyptian God Finish - win with an attack from Obelisk, Slifer, or Ra (not possible without wi-fi or cheating) Sacred Beast Finish - win with an attack from Uria, Hamon, or Raviel The Wicked Finish - win with an attack from The Wicked Avatar, The Wicked Dreadroot, or The Wicked Eraser Exodia Finish - win with the effect of Exodia (hint: Normal monsters + Heart of the Underdog) Destiny Board Finish - win with the effect of Destiny Board No More Cards - win by decking out your opponent Final Countdown Finish - win with the effect of Final Countdown **note - unlocks Infernity Doom Dragon as a CPU Opponent** Skull Servant Finish - lower your opponent's LP to 0 with an attack from Skull Servant (hint: boost his ATK) **note - unlocks Team Dark Sea Ritual as a CPU Tag opponent** Sparks Finish - lower your opponent's LP to 0 with the Sparks spell card Vennominaga Finish - win via the effect of Vennominaga (attacking 3 times) Exodius Finish - win via the effect of Exodius (by milling all 5 pieces with his effect) Quick Finish - win in 5 turns or less Reversal Finish - win on a turn where you started out with less LP than your opponent Opponent's Turn Finish - win on your opponent's turn Low LP - win with 500 or less LP Extremely Low LP - win with 100 or less LP No Damage - take no LP damage throughout the entire duel Over 20000 LP - finish the duel with 20,000 or more LP Low Deck - Finish the duel with 3 or less cards in your deck Extremely Low Deck - Finish the duel with no cards left in your deck Spell Card - Activate 10 Spell cards Trap card - Activate 10 Trap cards No Spell Cards - don't use a Spell card No Trap Cards - don't use a Trap card Fusion Summon - perform at least 1 Fusion summon Ritual Summon - perform at least 1 Ritual summon Tribute Summon - perform at least 1 Tribute summon Synchro Summon - perform at least 1 Synchro summon Normal Summon or Set - Normal summon or Set monsters at least 5 times Special Summon - Special summon at least 5 times No Special Summon - don't special summon Chain - create a chain of 3 or more links Graveyard Activation - activate a card from the graveyard (i.e., Plaguespreader Zombie) Max ATK - have a monster with at least 3,000 ATK Max Damage - deal 3,000 or more damage in a single attack LP Differential - have 4,000 or less LP than your opponent at some point Max Reflected Damage - deal damage by your opponent attacking your defense position monsters Exactly 0 LP - have no overkill when you bring down the last of your opponent's LP Battle Damage Only - only deal damage via battles (not effects) Effect Damage Only - only deal damage via effects (not battles) Destroy in Battle - destroy at least 5 monsters in battle Battle Reversal - increase your monster's ATK or decrease your opponent's monster's ATK after an attack is declared to swing the favor of the battle in your direction Destroy by Effect - destroy 5 or more monsters with effects Remove from Play - remove at least 3 cards from play Hand Destruction - discard at least 3 cards from your opponent's hand Deck Destruction - mill at least 5 cards from your opponent's deck Return to Hand - return at least 5 cards to your opponent's hand First Damage - inflict damage before your opponent does Key Card - summon/activate your Key card (can be selected during Deck Construction) Luck - win 3 or more coin flips in a row Spell Counter - create 3 or more Spell counters Union - equip a Union monster to an appropriate monster LV Monsters - level up a LV monster Position Change - change battle positions by effects at least 5 times Gemini - Second summon a Gemini monster Alien - create 3 or more Alien counters Crystal Beast - place 5 or more Crystal Beasts in s/t zones Max Speed - win with 12 Speed counters Same Card - summon/activate the same card 3 or more times All Monster Card Zone - fill all 5 of your monster card zones All Spell & Trap Card Zone - fill all 5 of your s/t zones No Monster Card Zone - use effects to stop your opponent from using any of his monster card zones Perfectly Ultimate Great Moth - summon Wall Shadow - summon Gate Guardian - summon Blue-Eyes Ultimate Dragon - summon Metalzoa - summon Red-Eyes Black Metal Dragon - summon Obelisk the Tormentor - summon (impossible without wi-fi or cheating) Slifer the Sky Dragon - summon (impossible without wi-fi or cheating) The Winged Dragon of Ra - summon (impossible without wi-fi or cheating) Valkyrion the Magna Warrior - summon Dark Sage - summon XYZ-Dragon Cannon - summon Exodia Necross - summon Ojama King - summon Mokey Mokey King - summon Spirit of the Pharaoh - summon Blue-Eyes Shining Dragon - summon Cyber End Dragon - summon Water Dragon - summon Elemental Hero Tempest - summon Armed Dragon LV10 - summon Uria, Lord of Searing Flames - summon Hamon, Lord of Striking Thunder - summon Raviel, Lord of Phantasms - summon Cyber Laser Dragon - summon Elemental Hero Electrum - summon Super Vehicroid Jumbo Drill - summon Cyberdark Dragon - summon The Wicked Dreadroot - summon The Wicked Avatar - summon The Wicked Eraser - summon Destiny Hero - Dogma - summon Destiny Hero - Plasma - summon Winged Kuriboh LV10 - summon Arcana Knight Joker - summon VWXYZ-Dragon Catapult Cannon - summon D.3.S

Seventeen lands is about the lowest you'll ever go in a "normal" deck, with 16 being the absolute floor
This high-class pack is designed for serious collectors and competitive players alike, offering a treasure trove of powerful cards that can elevate your deck to legendary status
Reiji Normal Summons "D/D Destiny Surveyor" (0/???)
Der Gerichtsmediziner zog sich gerade die Handschuhe an und zippte den Reiverschluss seines Vliesoveralls zu