[Card]Aetherworks Marvel[/Card] [Card]Dig Through Time[/Card] [Card]Smugglers Copter[/Card] [Card]Emrakul, the Promised End[/Card] [Card]Emry, Lurker of the Loch[/Card] [Card]Felidar Guardian[/Card]/[Card]Saheeli Rai[/Card] [Card]Kethis, the Hidden Hand[/Card] [Card]Mox Amber[/Card] [Card]Narset, Parter of Veils[/Card] [Card]Nexus of Fate[/Card] [Card]Oko, Thief of Crowns[/Card] [Card]Once Upon a Time[/Card] [Card]Prized Amalgam[/Card] [Card]Teferi, Time Raveler[/Card] [Card]Treasure Cruise[/Card] This is my to do list
Any "enters" abilities of the copied card will trigger when the tokens enter
You open the box, shuffle up, and play
UB seems to be about doing combat damage to an opponent and getting triggers out of it, and Krydle definitely showcases how great that can be
Given the low opportunity cost of running it, Id say the land version was even better
It uses the Lost Zone engine to get cards in the Lost Zone to utilize Mirage Gate LOR as quickly as possible