Being locked into specific colors while having reliable access to powerful and specific enabler cards from the command zone leads to almost every card being viable somewhere, allowing players to replace generic, costly rares with obscure but synergistic commons
Bring back the two best legendary creatures in the graveyard, distribute seven +1/+1 counters among any of your creatures that likely have trample with Doric, and then the final ability to give all your creatures the ability to fight, and then exile and bring back as Vorinclex
What this really is is a photo of a couple of new cards from the set, cut up into crumpled pieces
This is a great mana sink when you dont have other plays to make, but if players cannot make the most of The Earth Crystals activated ability, then the Crystal is not worth playing
Mardu Charm While a three mana Duress looks pretty bad when you put it on an instant that has other potent modes of use ensuring it is never dead then you have a surprisingly strong card
We think this is one of the coolest cards in the set