Adding in something that doubles counters will make this deadly duo go off in a huge way
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The Eldrazi Don't Care About Your Life Total In my opinion, one of the most quietly interesting things about Ingest is that it treats combat damage not as a win condition, but as something more of a resource
Assuming that I add a card to my inkwell every turn and that five-drops are superior to four-drops, I will never have a good chance to play that weaker four-drop, so its the perfect ink fodder
(It's an artifact with ", Sacrifice this token: Add one mana of any color.") Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them
Obviously, Pest Control is superb on the sideboard, but it might even see some play in best-of-one games, since the fail-case, cycling for two, is hardly a disaster