Were playing a really different game today, so this all seems quaint
I DO know that a lot of the conditions I can think of are the same, so its up to you to figure out a factor I didnt think of, otherwise you could be the one getting the last laugh (cause youll laugh when you make money on it, but also to make money, youll need copies of the card Last Laugh so its like a double pun
There are ten mech lands, two for each basic land type: You can find the mech basic lands in traditional foil and non-foil in The Brothers' War Set and Draft Boosters
The most known trick with Brainstorm is pairing it with a shuffle effect like a fetch lands ability to shuffle away the cards from your hand you put back on top
In a control deck it is a decent tempo card as the life is significant but in the agro decks the simple Incinerate is so much more forgiving on your mana and does exactly the same thing, if not more, for you
Any Dragons that come under your control later in the turn won't be affected