Agent Frank Horrigan Almost Perfect Alpha Deathclaw Anguished Unmaking Animal Friend Aradesh, the Founder Arcade Gannon Armory Paladin Assaultron Dominator Assemble the Legion Atomize Austere Command Automated Assembly Line Ayula, Queen Among Bears Basilisk Collar Battle of Hoover Dam Biomass Mutation Black Market Blasphemous Act Bloodforged Battle-Axe Boomer Scrapper Branching Evolution Brotherhood Scribe Brotherhood Vertibird Cait, Cage Brawler Canopy Vista Canyon Slough Captain of the Watch Cass, Hand of Vengeance Casualties of War Champion's Helm Chaos Warp Cinder Glade Clifftop Retreat Codsworth, Handy Helper Colonel Autumn Curie, Emergent Intelligence Darkwater Catacombs Desdemona, Freedom's Edge Desolate Mire Diamond City Dragonskull Summit Drowned Catacomb Duchess, Wayward Tavernkeep ED-E, Lonesome Eyebot Elder Arthur Maxson Electrosiphon Entrapment Maneuver Exotic Orchard Farewell Feral Ghoul Ferrous Lake Fervent Charge Fetid Pools Find // Finality Find // Finality Fraying Sanity Gemrazer Glacial Fortress Grim Reaper's Sprint Guardian Project HELIOS One Hancock, Ghoulish Mayor Hardened Scales Harold and Bob, First Numens Heroic Intervention Hinterland Harbor Hornet Queen Hour of Reckoning Hullbreaker Horror Idolized Inexorable Tide

It keeps the whole table swinging at each other player instead of focusing on one person too, which is a nice way to promote healthy player behaviour
But Alchemy is an entirely different world
If you can't put a +1/+1 counter on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create a Servo token
Even the best recommendations may not give you the feel or space that you need
Card mats also work great as an accessory