Youll spend nearly as much time rummaging through menus and editing a host of parameters for each and every one of your Digimon as youll spend letting them fight
Card Text 2 [Security Effect] [Security] Reveal the top 3 cards of your deck
And if a deck happens to run trap cards it is basically because they behave like spells or even Quick Plays
Especially if you don't want to see hand triggers at all costs
Sure, Wizards has halfheartedly tried to answer this problem by saying the cards will eventually have Magic versions reprinted in "The List" in Set Boosters, but the list is so big and the odds of opening any specific card are so small that unless Wizards is going to massively increase the drop rate of Secret Lair reprints, it will likely end up being a wholly unsatisfactory response to potential supply issues
Once you add level two, you are getting a very real payoff for rolling dice, as +2/+0 and Menace is a pretty big deal, and then Level 3 adding Haste to the mix -- regardless of Dice being rolled, seems nice