The trample and double strike on this card help create Treasure tokens
Although, I guess I shouldn't be surprised that all of us enjoyed drawing our own cards
(See rule 810 for additional rules for Two-Headed Giant games.) 704.5 and 704.6 define the various state-based actions, of which two relate to poison: From the Comprehensive Rules (November 14, 2025 [[Teenage Mutant Ninja Turtles]] ) 704.5c If a player has ten or more poison counters, that player loses the game
Early anniversaries were celebrated quietly, but the 20th, 25th and now the 30th Anniversary set have each turned the occasion into a flagship release
I think that's not going to be the core reason you run the card because Aero Ball is just a much stronger attack, but Deep Hurricane has its uses, situationally
This card has longevity, and that will work in a control and midrange decks favor