While theyre an essential part of the game, theyre just not usually as exciting as the latest big threat or hyper-efficient interaction piece
They are also much easier to maintain and keep clean with basic, simple cleaning methods
Snow-Covered Swamp #153 I count myself lucky enough to have seen real glaciers (I want to be able to describe them to my grandchildren), but I was never lucky enough to see one like this
Because of Flash, you'll often be able to get one attack in before your opponent ever has a chance to take it down, at which point they are probably too far behind anyway
What happens if I trade my last flair away
Which is a perfectly viable way to approach the game, considering that the maps, standard enemies and encounters for each act are randomly generated - meaning that no playthrough ever feels quite the same