Its somewhat replacement level in a sense, but I still want to test it versus its contemporaries
they're perfect for building decks, playing limited games with friends, and are tons of fun to open chocobo bundle contentsten 14-card play boosters, a 12-card chocobo booster, 1 alt-art traditional foil promo card, 1 of 24 scene cards, 32 basic lands (16 traditional foil, 16 regular), a special click wheel life counter, and a chocobo edition card box
Since a card in exile doesnt have a controller, instead we use its owner, and the trigger will be controlled by the owner of the card with Suspend
Most of the value here is from Chapter I and III, with Chapter II definitely not doing something meaningful most of the time, but I think the whole package is still really strong They put a trick like this in almost every format, and it is almost always bad
This red enchantment is just good as a helpful piece of burn-based interaction in an energy deck in EDH, and it also burns out the table once you get one of the many infinite energy combos the top-tier of energy cards can shuffle together to generate
By puzzle's end, I created a solution with a nested series of interesting plays