Village Cannibals Even without the context, the first-person notion of a group of people just standing at the edge of your bed staring at you is creepy enough
Association with Rarity Here are effects that don't tend to start until rare: Alternative win conditions Copying permanents Counter doubling Damage doubling Extra combat steps "Lobotomy" (removing all of one card from the game) "Maro" ability (power/toughness equal to hand size) Mass creature destruction "Meddling" (name a spell that then can't be played) Massive token creation Permanent control change Playing cards off top of library Spell copying Spell redirection Tutoring creature from library onto the battlefield Mythic Rare Complexity We allow advanced board complexity at mythic rare, but actually require lower comprehension complexity at mythic rare than we do at rare because we want players to understand what the mythic rares do
Key Cards Wolverine, Best There Is In a Voltron deck, the commander is the most important, and as such, Wolverine, Best There Is is what the deck is built around
Ramp, Lands, Rocks Normally I'd steer clear of Mana Rocks in Green
Adding Rose Tyler as a companion lets you attack frequently and use the time travel abilities to strengthen it while giving you access to white
So you can cast something like Entreat the Dead outside of your main phase, if you use the miracle cost