The first one is an Amber/ Emerald deck featuring the 101 Dalmatians and Peter Pan which focuses on playing a lot of cheap characters and to use locations to make additional lore
Legendary Creature - Angel Recursion (CTRL to add secondary) Removal In Too Deep Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant creature, planeswalker, or Clue Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities
Returning mechanics such as Disguise and Cloak add stealth, while The Capitoline Triad breaks new ground as the first legendary creature to create an emblem
While most of the cards hold at least some value, there are some that are worth considerably more than others
Another surprising payoff for this strategy is Collector Ouphe
She was a Standard powerhouse, has shown up in Modern, and was Commanders de facto vampire general until the printing of Edgar Markov