If you've built up a solid board when casting your Commander, you're sure to become a target for the other three players pretty quickly, so protecting your Commander avoids the casting tax from ramping up too early in the game
Want to see how it works in practice
When Cloud enters the battlefield, you can attach a piece of equipment to him for free, which is helpful given how costly Cloud himself is and how youll want to have him swinging the same turn hes cast
We're also replacing Heihei, Protective Rooster with Chien-Po - Imperial Soldier, trading one lore for two Willpower
It seems like any time I play against a Krenko player, their only real wins come off the back of being very loud and complaining about being targeted enough to the point that opponents let them enact their [super obvious and one-note] gameplan out of pity
Then you can animate them with effects like March of the Machines and swing with them, and now they can block