The deck is made up of seven different monsters, which all had their own personalities in the series, and they all contain a similar ability: When theyre destroyed by battle or card effect, they can go to the Spell & Trap Zone as a face-up Continuous Spell rather than go to the graveyard
Serenity was brought up by her mother while Joey lived with his father
This already works well with the handful of zombie-synergies in Kaldheim (Narfi, Betrayer King, Draugr Necromancer, Draugr Recruiter, Priest of the Haunted Ridge), but even if you're not after opponents' braiiiiinsss, options abound
Partner Legendary Planeswalker - Szat Draw (CTRL to add secondary) Ramp Fable of the Mirror-Breaker (As this Saga enters and after your draw step, add a lore counter.) I Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token." II You may discard up to two cards
The big name in Greens Legacy was Multani, as in the legend Multani, Maro-Sorcerer, the */* that couldnt be the target of spells or abilities and had power and toughness equal to the total number of cards in all players hands
Fertility spell to ensure that a couple has a safe pregnancy and without any problems or complications