If your deck is trying to cast as many X spells as possible every turn, and wants X to be as much as possible, we probably want to prioritize ramp more highly than just 8 or 10 spells - in fact, I can see running 60 mana sources, like this Vaevictis Asmadi, the Dire deck
Not only does that limit the chase feeling of the set, it also prevents me from making an estimation for how many Collector Boosters are printed
For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321
They are printed on the "confetti" holofoil paper used exclusively for McDonald's promos
Snow Mercy A strong variant on No Mercy thats pretty good at getting the table to respect you while you have a good defense
That's not including the extra combat step you get