And while Equipment is more popular with her as is always the case with commanders that benefit both with Auras and Equipment (people simply love Equipments), I believe Arna is simply much stronger focusing on Auras for two main reasons: The best Aura cards are far less expensive $$$ than the best Equipment cards which is important for this series Even ignoring $$$, Auras are simply a stronger archetype than Equipment because they are way faster at doing their thing not needing to pay for equip costs AND the cards themselves are stronger, with Aura-specific powerhouse cards like Retether and Winds of Rath having no Equipment-specific equivalents at all (Mantle of the Ancients is shared by both archetypes and is better in Auras!) So to give you the most powerful budget brew I'll be sticking to Auras
The comp rules clearly state that echo merely checks if the card was in play under your control last turn not if its echo cost has been paid
Both are worth it
The plan was for Kardur to be sacrificed, thrown into my graveyard, and recurred every turn to keep my opponents swinging
Set on the travelling interstellar amusement park known as (deep breath) Myra the Magnificent's Intergalactic Astrotorium of Fun, Unfinity delivers a hearty dose of humour, with in-jokes and references to other Magic settings and characters aplenty
Most schemes will have a one-time effect, such as destroying your opponents creatures or drawing you a bunch of cards, but some are ongoing effects that will persist until someone fulfills their abandon requirement