The main damage dealer in this deck is Ninetales
If youre ahead in the game, access to extra cards gives you more opportunities to find your finishers and wincons
Redesigned for exploring the wild new region in Wilds Unknown
In general, your deck will do well by keeping your characters ready and not letting them gain lore by challenging or using Rush tricks
Among these you have De Vil Manor to help you gain a little lore passively, Bounce, and Shield of Virtue

Abbey Gargoyles Absolute Law Akki Lavarunner Akki Lavarunner Akroma's Memorial Akroma, Angel of Wrath Akroma, Angel of Wrath Avatar Aven Smokeweaver Beasts of Bogardan Burrenton Forge-Tender Cerulean Drake Crimson Acolyte Defender of Law Disciple of Law Freewind Falcon Galina's Knight Hazerider Drake Ivory Guardians Jodah's Avenger Keeper of Kookus Knights of Thorn Kor Firewalker Lavinia of the Tenth Mask of Law and Grace Master of Waves Narwhal Opal Guardian Oraxid Paladin en-Vec Phyrexian Crusader Pilgrim of Justice Rasputin, the Oneiromancer Red Ward Repentant Blacksmith Sabertooth Nishoba Sea Sprite Silver Knight Skirk Fire Marshal Soltari Priest Sphinx of the Steel Wind Subterranean Spirit Sword of Fire and Ice Sword of Fire and Ice Sword of Forge and Frontier Sword of War and Peace Thermal Glider Thick-Skinned Goblin Tivadar of Thorn Vedalken Outlander Voice of Law Vulshok Refugee Weatherseed Faeries