The equip ability on its own, without outside help from cards like Leonin Shikari, cannot be activated at instant speed, so if you play an Artificers Hex on an equipment thats already attached to a creature, they will not be able to remove that equipment before they are in their main phase, guaranteeing you a dead creature
Unfortunately, being one mana is a bit of a downside for a card like this because of its unfortunate interaction with Chalice of the Void, and cards like Diabolic Edict or any other two mana removal is probably a little more worthwhile
The final Galar region TCG release will feature a massive setlist of cards, from both Japanese sets Incandescent Arcana and Paradigm Trigger
That said, its power level is quite high, and like Mana Leak or Lightning Bolt being in Standard, it will be a defining component of the game during its entire life in the format
It seemed solid to me
This same synergy exists with Sickening Shoal