Its a familiar scenario, youve finally established a board state and find an opening to cast your game-ending threat, only to have it stopped by a Fierce Guardianship or Deflecting Swat from an opponent who is completely tapped out
One strategy is to have copies of [c]Angels Grace[/c] and [c]Phyrexian Unlife[/c] in your deck

Release date: 1996-10-08 Abyssal Hunter Acidic Dagger Afiya Grove Afterlife Agility Alarum Aleatory Amber Prison Amulet of Unmaking Ancestral Memories Armor of Thorns Armorer Guildmage Ashen Powder Asmira, Holy Avenger Auspicious Ancestor Azimaet Drake Bad River Barbed Foliage Barbed-Back Wurm Barreling Attack Basalt Golem Bay Falcon Bazaar of Wonders Benevolent Unicorn Benthic Djinn Binding Agony Blighted Shaman Blind Fury Blinding Light Blistering Barrier Bone Harvest Bone Mask Boomerang Breathstealer Brushwagg Builder's Bane Burning Palm Efreet Burning Shield Askari Cadaverous Bloom Cadaverous Knight Canopy Dragon Carrion Catacomb Dragon Celestial Dawn Cerulean Wyvern Chaos Charm Chaosphere Charcoal Diamond Chariot of the Sun Choking Sands Cinder Cloud Circle of Despair Civic Guildmage Cloak of Invisibility Consuming Ferocity Coral Fighters Crash of Rhinos Crimson Hellkite Crimson Roc Crypt Cobra Crystal Golem Crystal Vein Cursed Totem Cycle of Life Daring Apprentice Dark Banishing Dark Ritual Dazzling Beauty Decomposition Delirium Dirtwater Wraith Discordant Spirit

Its ability to equip cheaply and untap a land is a variation of a ramp spell that, at least, refunds the mana you spent to equip
As a result, there are still some great cards to chase, from The Aetherspark to Ketramose, The New Dawn, and we've rounded up all of them below
Sting lets me untap the equipped creature before combat, so if I target the equipped creature with Colossification, I can attack with it the same turn