The 5/5 flying and deathtouch stat line is impressive enough for just 5 mana, but his second ability screams ''combo.'' Not only does this go infinite with the likes of Sanguine Bond in Commander, it also can instantly win you games in Limited
Illustrated by Heather Hudson Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
They're a great pair to run if you prefer a win condition in the command zone
Whenever an opponents creature dies with a -1/-1 counter on it, you return it to the battlefield under your control
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If you prefer a more aggressive approach, you may get frustrated by some of the finesse of this deck, and what at times can feel like an over-reliance on Action and Song cards to really get going