The mechanic tested great, and when we ran some focus groups, it actually ranked as one of our highest rated mechanics ever! Magic's Head Designer Mark Rosewater considers villainous choice a 6 on the Storm Scale (which is an informal scale used to communicate to players how likely a mechanic is to return
Thorna and Twigtooth feels like a rejected concept from the Blight Curse Commander precon, bringing a similar flavor of counter manipulation to digital formats
If Contortionist is no longer on the battlefield, you may still sacrifice Octo Opus to draw a card
Unfair I think for any level of Commander that isnt cEDH, what kind of interaction you choose to play boils down to asking yourself, Is my opponent doing something fair? Graveyard decks are the perfect example to look at for this, as they are fundamentally breaking the rules. Whenever a game action is achieved through spending less mana than it usually should, its considered to be breaking the rules. Similarly, when a game action rewards you with more card advantage, mana production or other resources in greater abundance than the going rate, its also considered to be breaking the rules. Breaking parity in this way whether through a play as powerful as reanimating Griselbrand or something as innocuous as flickering a morph for less mana than the morph cost is what helps us win a game of Magic
Although it has to be a mono blue deck, this restriction isn't too hard since the best card draw spells are in blue anyway
I cant speak to their legitimacy, but Ive certainly seen a few content creators use these services to purchase goods from Japan and have them shipped to their doors