While its plenty powerful, its the effect on perceived barrier-to-entry that really posed a problem because casual players watching Commander games in passing could reasonably assume that they needed hundreds (now thousands) of dollars in Power-9 mana as table stakes, just to join the format
Yet, its evolution into Dragalge makes it an intriguing choice for players seeking a Pokmon with the rare Poison/Dragon typing
The other players can often slow you down so Wizards likes to give the strategy a few noncombat options to add poison to opponents
The need to radically adjust builds and sideboards and the need to play an entirely different type of game frustrated a lot of players, many of whom vowed not to lose to the Bloom deck
For the most part, I'm going through each set release and looking for commanders on the lower end of EDHREC.com pages
Thinking about Fake Your Own Death: Yeah, like I say in the description, I've got "a few blink effects for Elektra, for when the party gets out of hand again"