If my Sheoldred is currently untouched, then you have to deal at least 6 damage to it for it to be considered excess damage
Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) Growth Value TODAY YESTERDAY (0%) 1 WEEK (0%) 1 MONTH (-67%) Unlock the potential of your card collection
Reduce it during quiet periods

Advanced Search Sets Random Syntax Abandon the Post Acorn Harvest Altar of the Lost Alter Reality Ancestral Tribute Ancient Grudge Angelfire Ignition Antiquities on the Loose Arcane Infusion Archmage's Newt Army of the Damned Artful Dodge Auron's Inspiration Backdraft Hellkite Bash to Bits Battle Screech Beast Attack Blast from the Past Bulk Up Bump in the Night Burning Oil Cabal Therapy Cackling Counterpart Calibrated Blast Call of the Herd Call the Mountain Chocobo Can't Stay Away Canopy Claws Catalyst Stone Chainer's Edict Chatter of the Squirrel Chill of Foreboding Coffin Purge Conflagrate Corpse Cobble Crawl from the Cellar Creeping Renaissance Crippling Fatigue Croaking Counterpart Crush of Wurms Daydream Deadly Allure Deep Analysis Deep Reconnaissance Defy Gravity Dematerialize Desperate Ravings Devil's Play Dig Site Inventory Dire-Strain Rampage Diregraf Rebirth Divine Reckoning Dralnu, Lich Lord Dread Return Dream Twist Dreams of Laguna Dryad's Revival Duel Tactics Earth Rift Echo of Eons Electric Revelation Electroduplicate Elephant Ambush Embolden Engulfing Flames Esper Origins Eviscerator's Insight Faithful Mending Faithless Looting Feeling of Dread Fervent Denial Fire Nation Attacks

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Capturing the essence of Pokemon's vibrant universe, this expansion pack is a must-have for collectors and players alike