Card Name Mana Cost Type Enchantment Rarity Mythic Rare rules Text Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn

Feline Ferocity Arahbo, Roar of the World | Illustration by Jesper Ejsing Commander (1) Creature (24) Jazal Goldmane Jareth, Leonine Titan Kemba, Kha Regent Leonin Arbiter Leonin Shikari Raksha Golden Cub Seht's Tiger Spirit of the Hearth Jedit Ojanen of Efrava Fleecemane Lion Phantom Nishoba Leonin Relic-Warder Oreskos Explorer Sunspear Shikari Taj-Nar Swordsmith Temur Sabertooth Qasali Pridemage Nazahn, Revered Bladesmith Mirri, Weatherlight Duelist Alms Collector Balan, Wandering Knight Stalking Leonin Hungry Lynx Qasali Slingers Instant (6) White Sun's Zenith Condemn Wing Shards Crushing Vines Relic Crush Kindred Summons Sorcery (8) Divine Reckoning Rout Hunter's Prowess Soul's Majesty Cultivate Harmonize Nissa's Pilgrimage Traverse the Outlands Enchantment (5) Mirari's Wake Abundance Zendikar Resurgent Curse of Vitality Curse of Bounty Artifact (19) Argentum Armor Grappling Hook Quietus Spike Staff of Nin Sword of the Animist Sword of Vengeance Behemoth Sledge Dreamstone Hedron Hedron Archive Hero's Blade Lightning Greaves Loxodon Warhammer Skullclamp Sol Ring Swiftfoot Boots Bloodforged Battle-Axe Hammer of Nazahn Heirloom Blade Herald's Horn Lands (37) Path of Ancestry Mosswort Bridge Stirring Wildwood Plains x7 Forest x6 Blighted Woodland Blossoming Sands Command Tower Elfhame Palace Evolving Wilds Grasslands Graypelt Refuge Krosan Verge Myriad Landscape Opal Palace Rogue's Passage Saltcrusted Steppe Secluded Steppe Selesnya Guildgate Selesnya Sanctuary Temple of the False God Terramorphic Expanse Tranquil Expanse Tranquil Thicket Vivid Meadow Vivid Grove Commander, Themes, and Strategy No products found

Theres so much to talk about
Borderless Double-Faced Sagas Five mythic rares from TLA are sagas that received this special treatment
You may still pay for additional costs, such as kicker costs
As always, foremost in your mind as you draft should be your mana base, mana curve, creature count, removal spells, and card advantage