Much of Final Fantasy XIV takes place on the primary of those reflective shards, the Source, while some of its expansions have seen players travel to the worlds of other shards, like Shadowbringers
This class enchantment might not be as good as I think, but its definitely better than most of the community seems to think
Ba Sing Se is already seeing use in Gruul Delirium, and Earthbender Ascension seems like an ideal fit in the Mono-Green Landfall decks we saw around pre-bans
The Surveil Lands It had to be the surveil lands for #1, which come really close to the triomes as the best tap lands in the game: Commercial District Elegant Parlor Hedge Maze Lush Portico Meticulous Archive Raucous Theater Shadowy Backstreet Thundering Falls Undercity Sewers Underground Mortuary Like the tri-lands, they have the basic land types, which means they can be targets for your fetch lands
We've bumped this card up a place or two on the list for featuring Mickey Mouse
Disney Lorcana features a wide variety of cards in its First Chapter lineup, but some of these stand out from the pack as particularly powerful in play