As someone who has no experience with autos, this was a very helpful article
Youll actually want a mix of cards that allow you to sacrifice, cards that want to be sacrificed, and sacrifice payoffs
Combo decks are usually pretty hard to play (and even harder to build), so were going to focus on the other three deck types for now
On our second attack, all those trigger again, making it a 23/23 with Double Strike for 46 damage, a total of 70 for the turn
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Illustrated by Alexey Kruglov Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp
Biding my time until I can launch into a ridiculous turn where I cast a ton of spells, draw a mess of cards, and sometimes even win the game, is every bit as much fun as playing out creatures and smashing them together