CAVALIER OF FLAME Cavalier of Flame is a nice self-wheel option that gives you some selectiveness if theres one card you absolutely want to keep, you can just ditch the rest of your hand and keep that one
We tasked Wizards of the Coasts best designers and asked one of Secret Lairs fan-favorite artists and longtime Goblin enjoyer to help us help you develop your own answer to that question. Of the 100-card lineup, 37 cards feature all-new artwork by Wizard the Barge, including 22 borderless basic Mountains and 12 borderless foils, like Broadside Bombadiers, Grapeshot, Roaming Throne, and other fan-favorites
Card types such as artifact cant be chosen
The game plan is to answer threats with Zoro and Kyros (KO and bounce) to control the board, use Colosseum to apply pressure, and rely on Usopps leader draw to keep your hand healthy even as you trade pieces
It has some fun cards for Commander like Colossification and good mono-green support like Yorvo, Lord of Garenbrig
Craterhoof Behemoth For now I think Craterhoof is the big name for the I win button